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A remake of the game was released for the PlayStation 3 and Xbox 360 titled Super Street Fighter II Turbo HD Remix. Super Turbo was originally ported to the 3DO Interactive Multiplayer, followed by the PlayStation and Sega Saturn (under the title of Super Street Fighter II Turbo: The Ultimate Championship) as part of the Street Fighter Collection, and for the Dreamcast in Japan under the title of Super Street Fighter II X for Matching Service. It also introduced the secret character Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games. Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of combination moves called super combos and air combos. Like its predecessor, it ran on the CP System II hardware.
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It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Super Street Fighter II Turbo is a fighting game released for the arcades by Capcom in Japan on February 23, 1994, in North America on February 23 and Ma(beta) and in Europe in March 1994 (beta). Super Street Fighter II Turbo? Wow! This is the greatest game I've ever played.
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